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The Art of UI Prototyping

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Scott Berkun, Microsoft Corporation: "The best reason to prototype is to save time and resources. Relative to the real product, prototypes are easy and inexpensive to create. So, for a minimal investment, you can find usability and design problems and adjust your UI before you invest heavily in the final design and technologies." (2000-11-19)

The link address is: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnhfact/html/hfactor9_6.asp

Created by rdickelman
Last modified 2005-01-20 01:03 PM
 
 

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